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Meta Quest¶
What it is¶
Meta Quest is Meta's line of standalone virtual-reality headsets (Quest 2, Quest 3, Quest 3S, Quest Pro). As a compute platform Quest is a mobile-class Qualcomm Snapdragon device running a customized Android, with strict binary-size and thermal budgets.
Why it appears on this wiki¶
The 2026-04-09 Meta WebRTC post names immersive VR casting on Meta Quest as one of the 50+ RTC use cases migrated onto the dual-stack WebRTC shim. Casting from Quest to a phone or TV needs low-latency peer-to-peer video streaming, and the shim is how Quest gets modern upstream WebRTC without a Quest-specific fork.
Quest's mobile-class hardware is also why the ~5 MB shim cost vs ~38 MB for the call-orchestration-library alternative mattered so much (see concepts/binary-size-bloat) — on a standalone headset shipping one binary down an app-store channel, tens of megabytes of unnecessary binary is a real distribution and memory cost.
Seen in¶
- sources/2026-04-09-meta-escaping-the-fork-webrtc-modernization — named as a Meta RTC surface migrated onto the dual-stack shim, one of the 50+ use cases unified onto vanilla upstream WebRTC.
Related¶
- systems/meta-webrtc-shim — the shim that brings modern WebRTC to Quest without a Quest-specific fork.
- systems/meta-instagram + systems/messenger — the other Meta consumer surfaces riding the same shim.