SYSTEM Cited by 1 source
DDX (Dynamic Data eXchange) Orchestrator¶
DDX (Dynamic Data eXchange) is Mercedes-Benz's internal self-service meta-catalog on top of Unity Catalog + Delta Sharing. It's the control surface data-product teams interact with instead of operating shares and jobs by hand.
DDX automates:
- Permission management — granting/revoking access via microservices and Databricks APIs.
- Sync-Job lifecycle — creating, scheduling, and decommissioning the Delta Deep Clone jobs that materialise replicas on the consumer cloud.
- Data sharing / replication workflows — stitching the above into end-to-end product-team-facing operations.
(Source: sources/2026-04-20-databricks-mercedes-benz-cross-cloud-data-mesh)
Why it matters (architecturally, not as a product)¶
A mesh without a control surface like DDX degenerates into either (a) every team operating Unity Catalog + Delta Sharing + Deep Clone directly — undifferentiated work, bugs per team — or (b) a central platform team becoming the ticket-queue bottleneck. DDX is the middle path: teams self-serve against a validated surface, and the platform retains the enforcement + observability layer.
It's the same architectural role as an internal developer platform (Backstage-style) but scoped to the data-mesh primitives instead of services.
Seen in¶
- sources/2026-04-20-databricks-mercedes-benz-cross-cloud-data-mesh — DDX as the self-service control plane under the Mercedes-Benz mesh.
Related¶
- systems/mercedes-benz-data-mesh
- systems/unity-catalog / systems/delta-sharing — the primitives DDX automates.
- concepts/hub-and-spoke-governance